First Person Shooter Demo
Module 3D Programming
Genre First person shooter
Development date 2020-2021 Academic Year. First semester.
Description
+ First Person Shooter with 2 levels.
+ Ability to pick up items for health, shield, or ammo improvements.
+ 3 types of weapons, each with its own characteristics.
+ Dead zones, use of platforms, and puzzles.
+ Checkpoints and game saving.
+ 2 types of enemies, each with its own IA.
+ Fade effect for enemies upon death.
+ Ability to pick up items for health, shield, or ammo improvements.
+ 3 types of weapons, each with its own characteristics.
+ Dead zones, use of platforms, and puzzles.
+ Checkpoints and game saving.
+ 2 types of enemies, each with its own IA.
+ Fade effect for enemies upon death.