Unity Learn - VR Development
Module Unity Learn
Genre VR
Development date August/September 2024
Description
+ Implementation of the Unity Learn tutorial VR Development up to point 2.4 (User Interface)
+ Points developed: VR movement, grabbable objects, sockets, audio and haptics, activation events, direct and ray interactions, and UI.
+ Also completed proposed challenges: magnifying glass, mirror, dart gun, flashlight (in video 1), and 3D painting (video 2)
+ Extra: game room with billiards and a target shooting mini-game with a pistol.
+ Extra: in the "3D Painting" challenge, I converted drawn strokes into grabbable objects.
+ Points developed: VR movement, grabbable objects, sockets, audio and haptics, activation events, direct and ray interactions, and UI.
+ Also completed proposed challenges: magnifying glass, mirror, dart gun, flashlight (in video 1), and 3D painting (video 2)
+ Extra: game room with billiards and a target shooting mini-game with a pistol.
+ Extra: in the "3D Painting" challenge, I converted drawn strokes into grabbable objects.