Medieval Warfare
Module Master's Final Thesis
Genre Multiplayer RTS
Development date 2021-2022 Academic Year. First semester.
Description
+ Development start: 10/4/2021
+ Final delivery: 1/2/2022
+ 1 vs. 1 multiplayer RTS
+ Set in medieval times. Different unit types with distinct characteristics.
+ Behavior trees implemented with the "Behavior bricks" asset
+ Character selection before each match
+ Used Mirror for client/server synchronization
+ LAN multiplayer with local network server discovery
+ WAN multiplayer. Playfab integration:
+ Final delivery: 1/2/2022
+ 1 vs. 1 multiplayer RTS
+ Set in medieval times. Different unit types with distinct characteristics.
+ Behavior trees implemented with the "Behavior bricks" asset
+ Character selection before each match
+ Used Mirror for client/server synchronization
+ LAN multiplayer with local network server discovery
+ WAN multiplayer. Playfab integration:
- * PlayFab username/password authentication (with password recovery option)
- * Connection with "PlayFab friends"
- * Random matchmaking with users in the same region or with "PlayFab friends"
- * Implemented notification system for friend invitations
- * Leaderboard for players with most wins
- * Server game instance hosted on PlayFab servers
- * Player data stored in PlayFab for cross-device retrieval
+ Shop to purchase characters with better stats